Textures Pbr Floor Terracotta + Sbsar
Description
Floor Terracotta PBR texture. This package contains 4k(4096x4096px), 2K(2048x2048px), 1K(1024x1024px) PNG maps + SBSAR file:
Diffuse | Ambient Occlusion | Roughness | Height | Normal | Metallic
4K Resolution | 16bit | Seamless | Tileable: Horizontal and Vertical | Validated PBR | 75x75cm
The package contains the following maps for:
Blender Cycles/Eevee - PBR Metal-Roughness - Unity HD Render Pipeline - Unity Standard - Unreal Engine 4
SBSAR - Exposed Parameters
Through the exposure of the parameters you can modify the textures in real time, allowing you to create customisable and dynamic texture.
Parameters:
Dirt Level
Roughness Amount
Dirt Roughness Amount
Damages Amount
Unreal
With the Substance Plugin you can directly import the sbsar into Unreal and modify the material in real time.
Blender
You can also use the sbsar with Blender with the Xolotl Substance addon
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input Exposed sbsar customisable tileable png procedural Game textures floor runtime parameters unreal terracotta Substance painter unity materials unity-hd-render-pipeline spring24 4k real-time 3d dynamic tile PBR seamless