Realistic Human Noses, Set Of 10

by Another World Studios in Models


Material Nodes

material_node This Cycles material used for each nose is fairly straight forward. The vertex color ("col") is used as a color base for the diffuse color. The diffuse material is mixed with a glossy material using a Fresnel fall-off. This material was used for presentation purposes and wasn't made to create a realistic nose-look.

Scene

The scene holds ten models, one key light and one fill light, and a camera.
Sales 10+
Dev Fund Contributor
Published almost 10 years ago
Blender Version 2.7x
Render Engine Used Cycles
License Royalty Free
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