3DVision
about 3 years ago
Hello,
Thank you for your opinion.
We are working on a workaround for the camera problem that is due to the limit that the current versions of Blender set. When the volumes are visible on a large distance for example (40KM), if the value of "Clip Start" of the camera is not increased, the rendering is completely blurred and when we increase this value the clouds become clear, but the objects near the camera are not visible.
We have published a correction. This correction allows you to fix the distance of visibility of the camera by choosing between the default camera or three other possibilities, it does not solve the problem, but it allows you to quickly choose the most suitable configuration.
Here is another configuration you can try. In the volume settings replace the default end value of (40.000) "40KM" by (10.000) "10KM", then on the addon panel select (Blender Default).
This configuration allows you to have a standard scale scene and to see the clouds. You can also set the cloud height to "0.0".