Procedural Traffic
How to use Procedural traffic?
Important reminders!
To see changes you need to be on the first frame of your animation. If nothing still changes try deleting baked data in simulation tab.
- Don´t forget to bake Procedural traffic system before render.
- For importing Procedural traffic system always use Append for collection "Traffic".
- For importing cars via asset browser always use Link mode.
- For importing traffic signs you can choose anything :)
Settings: The Bermuda Triangle of productivity
Place all your roads into the "ground" collection.
To stop cars on intersections or traffic lights place cube in "stopped" collection and move it in front of the car.
Always come back to frame 1 to refresh
To use our cars separately with rigacar rig just drag blend file with your desired car into your blend file and click append -> collection -> SS_Car...
Sales | 100+ |
Customer Ratings | 2 |
Average Rating | |
Dev Fund Contributor | |
Published | 8 months ago |
Blender Version | 3.6, 4.0 |
License | GPL |
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Tags:
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