Pbr Texture Bakery (For Eevee & Cycles)

by Daniel Mo in Surfacing


Item Rating

This item has an average rating of 5 from 27 ratings by the community.

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  • Zach Lambert
    over 2 years ago

    This addon slaps. I was so surprised by how easy and painless it is to use. An absolute must-have.

  • Vincent Arrouays
    over 3 years ago

    This is one of my favourite addons, the baking it does is really good and the fact that you can bake to another UV on the same mesh is great. A slight problem I have with it is that the bprbakery nodes don't work when I start blender and I have to reinstall the addon in order to get them to appear in the add nodes menu. I got around this by creating a blender file with the node already created in it and then appending that node when I need to.

  • Lucas
    over 3 years ago

    Amazing. Works really well, easy to use. A real time saver. Don't listen to the 1 star review.

  • Starzinger
    almost 4 years ago

    works nice, very useful !

  • Vitalii
    about 4 years ago

    It is amazing tool. Thank you. It will speed-up my workflow.
    One more thing, I would love to see here, is an ability to use "Selected to Active". Select a bunch of objects that use this node group and bake from those to active. With all the magic under the hood.
    I usually create complex objects with a lot of materials, and than bake to single low-poly representation.
    Other than that, it is a great tool

  • vijay kumar
    about 4 years ago

    only baking textures nodes no lighting?? not even ambient occlusion??

    • Daniel Moczarski

      about 4 years ago

      I spend a lot of time on the documentation which is very detailed and tells you clearly what the plugin is capable of and how it works. If you are too lazy to read it before buying it, it is not a problem with the plugin but with your attitude. Sorry, but this is just not fair!

  • Zbigniew
    over 4 years ago

    It's really great addon worthy every penny. Unfortunately I've found some small problems with it, wanted to share it with support, but it looks like author doesn't care:) so... great addon with some risk that small bugs won't by fixed. I hope it will be still developed.

  • ChrisP
    over 4 years ago

    IMPRESSIVE! I had another similar addon but refused to use it after finding it's author as dishonest. Anyways, on to the review. I have made several characters and props, and then purchased this addon recently to help get my textures baked and optimized. I wanted to combine all of my character's materials for UE4 - and bake them out as 4k and 8k textures. Some materials needed to be combined. I had two UV maps, one being an original set of UVs for use in Substance, and the other an Atlas UV.

    I also wanted a set of textures for Unity for some simple visualization purposes, and baked out a different set of normals with just two clicks. It worked flawlessly. The instructions were extremely simple, no missing or inconsistent functionality with this addon. It just WORKED.

    I would love to see an the ability to specify what textures will be packed into what channels. I know it can be done in blender, but if this feature was added, I would purchase this tool twice out of gratitude. Also, an ability for the addon to find the PBRBakeryShader within Node Groups, could help me switch between Shaders. :) Great timesaver. WELL worth the price.

  • DeWolfe
    over 4 years ago

    Great addon, but i wish RMO UE4 packaging channel preset to match Substance UE4 export preset (Green - Roughness(you already have it)) , (Blue - Metallic) , (Red - Ambient Occlusion). If you can swap your blue and red channel and make it comparable with substance - it would be awsome.

  • Jorge Frias
    almost 5 years ago

    Awesome add on.

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Details
Sales 700+
Rating
27 ratings
Dev Fund Contributor
Published over 6 years ago
Software Version 2.79, 2.8
License GPL