Multify - Instance Expoter For Godot
After exported,how to instance objects in godot?
while you exported a json file in godot
1, you can create a Spatial3D/Node3D and attach the multize.gd to this node
2,set this node's filepath parameter choose the json file
3,add a scene you that want to instance to this node as a child, and set its name same as in blender Multify add-on.