Realtime Flame Generator
This is a project file with a geometry nodes modifier setup, not an addon.
To import it into your project:
- Open the asset project;
- Select one of the flame objects and copy (CTRL+C);
- Then open your project and paste (CTRL+V). It automatically imports required node groups.
To add flame to an object:
- Select the object;
- In modifier settings add Geometry Nodes modifier;
- Select Flame Generator node group:
Cycles
In cycles you may have black artefacts like this:
To fix it increase Transparent light bounce count under Light Paths tab:
Custom Color
To set a custom color gradient for the flame open the "Realtime Flame" material node tree and connect the Color Ramp to the Color socket:
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