Easy Motion Paths
To limit the visible points in the 3D viewport :
- select all object/bones (A) and desacivate the motion Paths (easy Paths button)
- Select only objects/bones you absolutly need
- change the start and end frames in the timeline (or in the output properties)
…before reactivating the easy motion Paths button
The easy motions Paths is build to be as simple as possible. It create/delete motion Paths points with the easy Paths button. To delete all points, select all objects ("A" shortcut) or bones and clic on easy Paths button
In gtaph editor, you need to update evrytime due to the limitations of Blender's Motion Path module. But If you activate the Auto Keying and move your objects (G key) in the 3D viewport, see the objects Paths update in real time without the clicking on the update button.
Discover more products like this
record Workflow Animation management spring24 lines motion path keys Animation playback dopesheet summer23 Recorder Motion paths Animation paths animation key trails 3d animation keyframe Easy motion paths Advanced options motion graph editor keframes viewport timeline armatures motion graphics Object animation Select bones Color motion paths Headers blender user friendly Motion Tracking path trail Tape Animation visualization Select objects Animation controls Bone animation blender plugins Visualization