Dermis: A Multi-Level Sss Principled Shader For Cycles

by fridje in Surfacing


A PDF document detailing use of this shader is included with each download, but a quick start guide is available here:
To get started with your shader, simply open your Blender scene, and append the shader from the included .blend file by navigating to the "materials" folder, and appending the shader. Then, with your object selected, the material can be added to it using the material select drop down from either the node editor or the material editor section of the properties page. It shares most of its settings with the principled BSDF shader, but with 3 times the number of SSS colour and scattering radius controls. Additional companion node setups/groups are included for help with simplifying these controls and making them more artist-friendly. For more information on how to properly use this shader, see the documentation PDF included with your download of the shader.

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Sales 400+
Customer Ratings 5
Average Rating
Dev Fund Contributor
Published almost 5 years ago
Blender Version 2.79, 2.8, 2.81, 2.82, 2.83, 2.9, 2.91, 2.92, 2.93, 3.0, 3.1, 3.2, 3.3
License GPL
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