Condenser Microphone Hyperx Quadcast

by in Models

  • Blender version: 2.83

  • Objects: 39/39

  • Verts: 268.233 Faces: 224.694 Tris: 516.036

  • Working modifiers

  1. Subsurf
  2. Bevel
  3. Solidify

Microphone objects are mapped into single map. Texel density is even. Wire is mapped separately. Icons and textures are placed into separate folders.

Published almost 4 years ago
Blender Version 2.83
Render Engine Used Cycles, Eevee
Misc Data UV'S Unwrapped, Low & High Resolution, Normal Mapped, Textured
License Royalty Free
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