Zombie - Mocap Animation Packs
Fully Blender Native and Optimized - Ready for use with all animation tools, including Rig on the Fly and/or any other animation plugins, and Remap/Retargeting with Auto Rig Pro and Rokoko Studio plugin for Advanced Rigging and Retargeting to other Characters.
MotusMan_v55 rigged Character and Skeleton included.
All Animations Root Motion and In-Place
***ONLY includes Animation Assets and MotusMan Character, not characters and environments shown in the demo videos.
Blender Conversion created with Brad Clark in association with Rigging Dojo
UPDATE: REV. 2.7
- All Animations Root Motion and In-Place
- Many New Animations
- New Short Loops, Attacks, and Deaths - Many shorter truncated and looped variations, along with the original long performances.
- New Attack Idles - New aggressive idles, with poses matching hyper-attacks.
- New Turns and Looping Turns - Many new cleaner turns and loops, and quick 90 and 180 turning loops.
- Hyper Chase Leaning CIR Turns - Realistic leaning into turns.
- New Aggressive Hyper Chases - New FAST aggressive, scary running animations. You will need to fight, no outrunning these monsters.
- New Split Jumps and Landings - Hyper Chase split jumps, with landings for all Hyper Attack idles. (see List and Sketchfab)
- New Stabilized Root Motion with Single Axis and Single Speed, for easier In-Place implementation and results - Erratic reference Root movement has been edited and removed for smooth motion in a single direction and single speed. Better results for Multiplayer use.
- Detailed Animation List w/Documented Speed Cm/Sec