Zombie Hand
Cut Off Zombie Hand
- Model's scale: 20 cm in length.
- Already basic rigged and has animations like the preview video.
- 1 UDIM non-overlapping UV mapping.
- Texture maps resolution: 4096x4096 (include Substance Painter file for exporting other resolutions and modifying detail).
- Adjustable skin color tone.
- Polycount: 14535 poly quad mesh (Zbrush file attached).
- Suitable for both raytracing render and real-time render.
- The demo animation video render by Eevee realtime render engine and images rendered by Cycles raytracing render engine (Blender 3.2).
- If my product not as good as you expected, please send me a message for feedback so I can give you a warranty and improve the quality of the store.