Wooden Toy Train Cargo And Track
Format:
Blender 2.79 / Cycles
Materials:
Principled Shaders
Scale:
1:1 (real world scale
Scene:
The scene utilities:
Layer 1 (Geometry and render model)
Layer 2 (track parts and train in "un-posed" stance"
Layer 9 & 10 (cameras and lights
Linking:
The model train uses hierarchical, linked bones for posing and positioning.
Maps:
1xHDRI
1XJPG (diffuse)
Geometry:
The modifiers stacks are left intact. A dummy controls each bent track part with regards to angle.
This prevents missing map links and pink materials
I truly hope you enjoy the scene!