Wood Rubble, Volume 2
How to use (in Blender)
1. From your working scene, click File.
2. Select Link or Append for the Blend or Import for .OBJ
3. Browse to the location where the blend or OBJ file has been saved and click it.
4. Select Objects and double-click the object(s) you want in your scene. Note: This step is not needed when importing the OBJ.
Trouble with these assets?
Use any of the contact methods below! A message on my profile is best.
1. Send a message through my profile.
2. Any of the methods listed in the resume section of my website.
Dev Fund Contributor | |
Published | over 2 years ago |
Blender Version | 2.79, 2.8, 2.81, 2.82, 2.83, 2.9, 2.91, 2.92, 2.93, 3.0, 3.1, 3.2 |
Render Engine Used | Cycles |
Misc Data | Uvs-Unwrapped, Manifold-Mesh, Low-High-Resolution, Normal-Mapped, Textured |
License | Royalty Free |
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Tags:
spring23, bcon22, debris, wood, photogrammerty, Branch, 3d photoscanned, Rubble, roots, hardsurface, baked texture, tree, #nature, b3d, baked, summer23, dirty