Wood Procedural Shader (Cycles & Eevee)

by Kyra3D in Surfacing


PRODUCT DESCRIPTION

Wood texture completely PROCEDURAL! It works with all models, no UV unwrapping is necessary (out-of-the-box generated coordinates), and there are no seams!


It contains:

-One simple and versatile wood shader (no UV unwrapping is necessary)

-Three floor shaders (Works with UV Coordinates):

   -Chevron pattern

   -Herringbone pattern

   -Plank pattern

-The Barrel

-A very basic metal

With both render CYCLES AND EEVEE


    Eevee                                                                                                                 Cycles

You can modify the texture by using the custom sliders and make all kinds of Wood!


Examples:

Beech



Cherrywood



Ebony


Oak


Rosewood


Teak 



Walnut




-Chevron pattern


-Herringbone pattern


-Plank pattern




The Barrel



ADD THE TEXTURE TO YOUR BLENDER PROJECT


Open your existing project or start a new one in Blender

Click File -->Append, then browse to your downloaded file and click on it 

Click on the folder NodeTree. The texture nodes can be identified by the KYRA prefix. Select the textures you would like to use and click Append from Library

The texture nodes will now be available in the Shader Editor. Click Add -->Group and find the textures by the KYRA prefix.

Finally ad a Texure coordinate (object option for no UV) on the vector input


Next Updates : 

  • Bug fixes (please report if you find one)
  • Your recommendations and suggestions


$9.98

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Details
Sales 60+
Dev Fund Contributor
Published about 3 years ago
Software Version 4.2, 4.1, 4.0, 3.6, 3.5, 3.4, 3.3, 3.2, 3.1, 3.0, 2.93, 2.92, 2.91, 2.9, 2.83, 2.82, 2.81, 2.8
Render Engine Used Cycles, Eevee
License Royalty Free