Wheelwiz
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v.0.0.7 (18-12-23)
- Release
v.0.0.8 (20-12-23)
- Added functionally: Button to apply the rig and to create separate meshes from the setup
v.0.0.9 (23-12-23)
- Performance optimization to improve usability (quality / performance added in the geometry nodes panel levels)
- Auto-scaling of the rim to fit the tire dimensions
- In addition to the track width, total width indication (incl the width of the tires)
- 9 New wheelbase+track width presets
v.0.1.0 (27-12-23)
- Auto-scaling of the brakes to fit the tire and rim dimensions
- 3 new custom rim nuts
- 3 New wheelbase+track width presets
- Improved UI
- 4 new rims
v.0.1.1 (15-1-24)
- Separate rotation for front and rear brake calipers
- 1 new detailed brake caliper model
- 7 new rims
v.0.1.2 (11-2-24)
- Bug fixes related to applying the rig
v.0.2.0 (03-4-24) Big Update
- All tires remodeled to be higher quality
- new offroad tire
- All tires remodeled to be higher quality
- New offroad tire
- Procedural side wall textures
- Custom shader for the brakes disks, rims, tires, nuts and brake calipers
- Tire deformation
- Random tire rotation
- Constant tire rotation for dynamic shots (in combination with motion blur)
- Improved UI controls, easy to use viewport gizmos for steering angle, wheel rotation, brake rotation and camber
- 2 new rigs; 2 wheel and 1 wheel rigs.
- Many more details improved for better usability
v.0.2.1 (22-4-24) 4.2
- Added compatibility with blender 4.2
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