Procedural Water Shader (Updated)
##### HOW TO USE IT ? ######
You can append this .blend to your project (Material or mesh).
Then, apply the "Water" material to your mesh...
(For EEVEE ONLY) YOU NEED TO :
- Use some light probes
- Enable "High Quality Normals" in the Performance tab from the Render Propreties.
- Enable "High Bit Depth" in the Shadows tab.
- "Bake indirect Lighting" from Indirect Lighting tab
All these steps will help you to have a better rendering result.
##### LICENSE ######
This material called "Water" from Water_Shader_3.x.blend is under Royalty License.
Definition :
Royalty payments work through a negotiated contract, often made and renewed for ongoing needs.They compensate intellectual property owners for licensure or use of their assets,
such as an invention, brand, written work, trademark , or copyright. The asset owner grants a licensee use of their intellectual property for the duration of the license period.
Credits : https://www.contractscounsel.com/b/royalties
Social Network (if you want to support) :
Instagram : @_youngdesigneer