Voxel Master (Gn Node Group)
Description
Voxel Master is a Geometry Node Groups Asset made to improve on the standard Remesh Modifier.
Currently(v.0.0.5) it provides a more detailed result than the standard remesh modifier using the same amount of geometry.
Future Updates:
- Transfer Attribute (UV): Currently under development, this feature allows users to transfer UV´s or other attributes from the original to the remeshed object.
- Snap Geometry to Sharp Edges: Snaps remeshed geometry to sharp edges from sample geometry. Useful to preserve detail after remeshing.
- Inflate Thin Geometry: Inflates thin areas in the geometry to avoid holes during remeshing. Adjust strength and mask spread for fine control.
- Non-Manifold and Closed Geometry checks: In order to help users identify where possible errors may originate from.
Version Information:
13/10/24 - Version 0.0.5: Added iterations control
- Better accuracy and faster results
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Added “density” to the inputs panel, as it will be useful for some fine surface control
10/9/24 - Version 0.0.4: Geometry nodes integration, move away from panel based UI
- Updated User interface.
- Geometry nodes group asset for more flexibility
- Better accuracy then previous versions
Integrated mesh smoothing.
Integrated mesh smoothing.
Note:This product was a side panel based add-on, from version 0.0.4, and after it will be a GN node group Asset.
01/12/23 - Version 0.0.3: Stability and user interface.
- Bug Fixes and Stability Improvements: Some features that weren't fully functional were removed and will be worked on in the future.
- Updated User interface.
25/11/23 - Version 0.0.2: Feature Enhancements and New Additions
- Merge Duplicates Feature: A significant new feature that allows users to merge vertices that are close to each other within a specified threshold. This is particularly useful for cleaning up mesh geometry to prevent remeshing artifacts.
- Enhanced Reporting: The merging operation now reports the number of vertices merged, providing better feedback to the user.
- UI Adjustments: Changes in the user interface to accommodate new features and possibly improve user interaction.
- Bug Fixes and Stability Improvements: Some bugs were identified in the initial release by devs and users and have been addressed.
21/11/23 - Version 0.0.1: Initial Release
- Basic voxel remeshing functionalities.
- Settings for voxel size, thickness, and smooth shading.
- Options for additional mesh processing like relax smoothing and sharpening (bevel modifiers).
- A simple user interface in the Blender sidebar with basic controls.
- Operators to add, update, and apply modifiers. We look forward to gathering user feedback and continuously improving the tool in future releases.