Vortex - Fluid Enhancements
No, although it is the first of its kind to get correct looking, animated detail on simulations, the shaders can also be used on normal meshes. Animating normal meshes can be done with a constant flow or wind direction, or a custom flow map texture.
The Vortex Flow component is designed to work either with Blender's default fluid simulation or the FLIP Fluid add-on. It includes a toggle to switch between these modes.
In Blender 4.0, support has been removed for accessing Blender's default simulation data. Therefore, FLIP Fluids mode is the only supported usage beyond Blender version 4.0. In versions 2.8-3.6, both are possible.
Vortex works the best in Cycles, Eevee is not officially supported. Using Eevee might be possible in some specific cases, but not all features work and it is significantly less stable.