Vintage Wood Tray
Model documentation
The Wood tray is made of different objects, and all the model parts are in a group that you can append to your scene. To move the model in the scene select the Tray base and the other parts will follow. Some parts have modifiers to keep the model more editable. You can change the bevels amount and the handles subsurf subdivisions. No other modifiers are used. Materials are made up with base shader groups and textures are plugged to these groups to allow you easy texture changes. If you add your own pattern to the base, you may need to change the pattern tiling to adjust its dimensions with the Mapping node in the Tray Base material.