Victorian Vienna Wall Clock
Illustrated documentation is included.
Please note that some materials used in this model make use of the Color Mix node. If this model is to be used with Blender 3.4 and later, the Color Mix node will automatically be converted to the newer Mix node which replaces it, and should look and render fine. However, once converted and saved with Blender 3.4 and later, the material will no longer work with Blender versions prior to 3.4.
Description:
A model of an antique Victorian walnut Vienna wall clock. This clock features a shaped swan neck top and quality walnut case with turned columns and finials. This clock dates to about 1860 and would look good in any period or contemporary scene. The clock hands can be set to any time, and the pendulum is animated. The clock is of sufficient detail that it will render well in close-up. This model makes use of Geometry Nodes to set the time, therefore, Blender 3.0 and newer is required for this feature.
Usage:
The model is contained in a single .blend file with all textures/images/materials packed inside. To use it in your scene, you can append it as follows:
• Go to the File Menu and pull down to Append
• Find the “Victorian_Wall_Clock.blend” file and Double Click on it.
• Double Click on the Collection icon.
• Select the “Append_Antique_Wall_Clock” collection and Click Append
Positioning
Note that the model components are all parented to a master Empty Item represented by the large labeled axis. The clock face is in the Z-up direction, and the master Empty Item is located on the back of the clock. To easily position the clock on a wall, turn on snapping and select Face Project and make sure to check Align Rotation to Target. Then, when the Empty Item is selected and dragged near a wall or vertical surface, the clock will snap into position.