Victorian Table Lamp
Illustrated documentation is included.
Please note that some materials used in this model make use of the Color Mix node. If this model is to be used with Blender 3.4 and later, the Color Mix node will automatically be converted to the newer Mix node which replaces it, and should look and render fine. However, once converted and saved with Blender 3.4 and later, the material will no longer work with Blender versions prior to 3.4.
Description:
For Blender 3.0+
This model is inspired by a vintage Dale Tiffany beaded ruby table lamp. It features an alternating print floral and ruby colored lampshade with beaded fringe, and a gold plate ornamented base. Underneath the shade is a glass globe containing a candle. The candle can be illuminated by enabling its flame (and a point lamp). The model can thus be used in any lighting condition in either a contemporary or period scene.
Usage:
The model is contained in a single .blend file with all textures/images/materials packed inside. To use it in your scene, you can append it as follows:
• Go to the File Menu and pull down to Append
• Find the “Victorian_Lamp.blend” file and Double Click on it.
• Double Click on the Collection icon.
• Select the “Append_Victorian_Lamp” collection and Click Append.
Note that the model components are all parented to a master Empty Item represented by the large labeled axis. You can move or rotate the Empty to adjust the location and orientation of the model.
This model makes use of geometry nodes and instancing to reduce the vertex count. Therefore, the model works in Blender 3.0+ only.
The table lamp can be a source of illumination by enabling the candle flame and point light objects and optionally adjusting their intensity. To do this, go to the Outliner and find the Flame and Point Light objects under the Candle collection. Enable visibility in the 3D viewport and render.