Pedro Timóteo
about 1 year ago
Hello, I´m not quite sure what do you mean, but if is it to apply the nodes into mesh, all you need to do is add a realize instances at the end. Then just apply the modifier, note that this doesn't work if you want to keep the light, if you want to use the light you will have to leave it as a geometry nodes or add later as I haven´t found a solution to this.
I hope this help you if your question.