Utility Cabinets
Objects are between 954 (Cabinet_single_small) and 3034 (Cabinet_single_ribs) tris.
Each model comes with 4k and 2k PBR textures as well as a simple procedural variant (which does refer to a single 4k normal map for added detail)
High poly versions of the models that were used to bake the normal maps are provided as well.
The materials render in Cycles and in Eevee.
Models and material: (c) 2020 Michel Anders
World environment HDR: CC0 HDRI Haven
Objects with the same resolution materials are grouped in collections
Low poly meshes 2k materials
Cabinet_single_2k (954 tris)
Cabinet_single_ribs_2k (3024 tris)
Cabinet_single_small_2k (954 tris)
Cabinet_single_small_ribs_2k (2650 tris)
Cabinet_wide_small_2k (1182 tris)
Cabinet_wide_small_profiled_2k (1182 tris)
Low poly meshes 4k materials
Cabinet_single_4k
Cabinet_single_ribs_4k
Cabinet_single_small_4k
Cabinet_single_small_ribs_4k
Cabinet_wide_small_4k
Cabinet_wide_small_profiled_4k
Low poly meshes proc materials
Cabinet_single_procedural
Cabinet_single_ribs_procedural
Cabinet_single_small_procedural
Cabinet_single_small_ribs_procedural
Cabinet_wide_small_procedural
Cabinet_wide_small_profiled_procedural
The high poly meshes used to generate the normal maps are available as well.
(Note that there are no separate high poly meshes for the single_small variants)
High poly meshes
Cabinet_single_high
Cabinet_single_ribsonly_high
Cabinet_wide_small_high
Cabinet_wide_small_profiled_high