Blender 2.79- Character Creation For Unity For Beginners
All source files are included and available in the zip folders. 11.5 Hours of video tutorials.
Content:
Chapter 1 Character modeling
1.1-Insert references images
1.2-Modeling the torso
1.3-Modeling the arms
1.4-Modeling the legs
1.5-Modeling the head
1.6-Add details
Chapter 2 UV Mapping
2.1-Unwrap the mesh
2.2-UV map edition
Chapter 3 Baking color map
3.1-Lighting system creation with Easy HDRI
3.2-Shaders creation part 1 the armor
3.3-Shaders creation part 2 the clothes
3.4-Shaders creation part 3 the skin
3.5-Shaders creation part 4 the shoes
3.6-Color map Baking
Chapter 4 Add details in texture paint mode
4.1-Prepare the interface and the model
4.2-Add details on the arms
4.3-Add logos and tattoos
4.4-Add details on shoes
Chapter 5 Other maps creation
5.1-Normal map creation
5.2-Metallic map creation
5.3-Specular map creation
5.4-Roughness map creation
Chapter 6 Rigging
6.1-Armature creation
6.2-Parenting the armature and deformation tests
6.3-Constraint creations
6.4-Renaming the bones and armature customization
Chapter 7 Asset Creation : the gun
7.1-Insert reference image
7.2-Modeling the low poly
7.3-Add details on the high poly - the screws
7.4-Add details on the high poly – Bool tool
7.5-Add details on the high poly – Bevel the edges
7.6-Gun Shaders creation
7.7-Unwrap the lowpoly model
7.8-Baking the textures
7.8-Parenting the gun to the character
Chapter 8 Animation
8.1-Walk cycle creation
8.2-Run cycle creation
8.3-Jump creation
8.4-Idle animation creation
8.5-Shooting animation creation
8.6-Low walk cycle creation
8.7-Left and right walk cycle creation
8.8-Back walk cycle creation
8.9-Adapting cycles with target
8.10- Static poses creation
Chapter 9 export
9.1-Export grouped objects in fbx
9.2-Export separated objects in fbx
Chapter 10 Import in Unity
10.1-Import our character into Unity
10.2-Shader creation