Undead Vise
In shader, additional color schemes and emissive variants
For work textures, place the project with the textures folder
SM_Undead_Vise_1 - 2765 Tris
SM_Undead_Vise_2(with dagger) - 3313 Tris
SM_Undead_Vise_Part_1
SM_Undead_Vise_Part_2
SM_Undead_Vise_Part_3
SM_Undead_Dagger - 548 Tris
Textures: Color, Roughness, Normal, Metal, Emissive
- Triangle mesh
- Optimized for games
- Correct names
- Pivot point in center
- Original size
- Material ready