Undead Forge
In shader, additional color schemes and emissive variants
For work textures, place the project with the textures folder
SM_Undead_Forge_1(inside is closed) - 3744 Tris
SM_Undead_Forge_2(inside open. There is no good detail inside, it is made to add fire, for more realism) - 3642 Tris
SM_Undead_Forge_3(inside open the entrance is fenced) - 3836 Tris
SM_Undead_Forge_4(This versions have less polygon details. Can use as lvl 1) - 1914 Tris
SM_Undead_Forge_5 - 2006 Tris
SM_Undead_Forge_6 - 1812 Tris
Textures: Color, Roughness, Normal, Metal, Emissive
- Triangle mesh
- Optimized for games
- Correct names
- Pivot point in center
- Original size
- Material ready