Tree Frog Animated | Vfx Grace

by VFX Grace in Models


🌞Additional Services🌞

If you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.


+$40: Customize a character pose according to your preference.

+$200-600:Customize a character animation for less than 4 seconds.

+$300-1200:Modify the appearance of the character according to your requirements, including the facial features, body proportions, fur color, etc. Make it a unique character just for you.

+$500:Create a static background of 1920*1080 for you. If your project requires a dynamic background or larger sizes, they are available at a separate price.

+$150:Convert the character to UE5 format, including model, textures, hair, rigging controllers and animations. The hair can be either groom or hair cards.




Introduction

This is a high-quality tree frog model with 4K maps, rigging and animations. It's made with Blender and Cycles renderer at real-world scale.

The model consists of 3 objects: Body, pupils, tongue.


Polygons

Body: vertices 13,854; polygons 13,852

Pupils: vertices 1,928; polygons 2,048

Tongue: vertices 1,510; polygons 1,508

Total: vertices 17,292; polygons 17,408


Formats

There is a Blender project and an OBJ file.


Textures

JU0L408A1_TreeFrog_Body_BaseColor.png, 4096*4096

JU0L408A1_TreeFrog_Body_Normal.png, 4096*4096

JU0L408A1_TreeFrog_Body_Roughness.png, 4096*4096

JU0L408A1_TreeFrog_Body_Transparency.png, 4096*4096

JU0L408A1_TreeFrog_Eye_BaseColor.png, 4096*4096


Rigging

The model is rigged manually and completely.

There is a facial controller to create animations, including mouth opening & closing, winking and breathing.

The legs are controlled by IK/FK, FK comes first.

Scalable.

Root controls the entire model.

CTR_back controls the movement of the body.

CTR_eyes controls the eyes and simulates wink by scaling up and down.

CTR_breath controls the breathing of the neck by location, and controls the opening and closing of the nostril.

CTR_belly controls the belly breathing.

CTR_IK_foot_F/B.L/R controls the movement of limbs.


Animations

Unlooped jumping animation at 30fpm, frame range 0-210



Features

The model is in meter units at real-world scale.

The model can be rendered in the current project, without any other adjustment.

A sculpture project and a rigging project without animation are attached.

Published 12 months ago
Blender Version 2.92, 2.93, 3.0, 3.1, 3.2, 3.3, 3.4, 3.5
Misc Data uvs-unwrapped, rigged, animated, normal-mapped, textured
License Royalty Free
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