Towards The Oasis

by Luigi Marini in Models


An oasis along the desert, hidden among the rocks, reached by a path that winds between rocks and sand.

A typical and basic environment for your scenes and animations.


Attention: This scene (including assets) is available only in blend format and it's not suitable for being exported to other programs (due to the particles systems used for ecosystems).

However, you can use the heightmaps in tif format (in the packlist) and use it with the displacemet feature in other programs.

In addition, you can take advantage of all the alpha-masks and textures (in the packlist) to redo, the texturing and ecosystems of the scene.


Notes: The scene include 5 simple terrains (2 core, 3 background), modeled in Gaea and texturized and populated in Blender 3.00 (Render Cycles). 

The scene was populated with 5 eco-systems (by ParticleSystems) and the paths are modeled with array by curves. 

All the assets are in blend bundle and not exportable (2 shrubs, 6 palms, 5 rocks, 4 cactus, 4 grass, 3 deadtrees).

Scene powered by the Cycles engine.


Packlist: 1 Blender file, 18 alpha-masks, 9 textures, 5 heightmaps (in tif format), 1 readme.pdf.


Vertices: 3.125.000 Triangles: 6.209.000

Sales 10+
Published over 2 years ago
Blender Version 3.0
Render Engine Used Cycles
Misc Data Textured
License Creative Commons
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