The Torus - Trail And Carve Along Splines - In Geometry Nodes
Update - It seems, there were issues with the wrong files with Library dependencies appearing at some downloads, now it has been fixed.
Ceramics carved in an eternal loop in Geometry Nodes. Simple and straightforward, simple and procedural. The file contains explanations. Comes with a customized ceramics material and ideas about transferring information from Geometry Nodes to the Shader editor.
Sales | 10+ |
Customer Ratings | 2 |
Average Rating | |
Published | about 2 years ago |
Blender Version | 3.2, 3.3, 3.4, 3.5, 3.6, 4.0 |
License | Editorial |
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Tags:
tracks, displacement, surface, spring23, spline, carve, Material, geometry nodes, carving, geometrynodes, simulation, procedural