The Ultimate Weapon Course (Create Sniper In Blender 3.4 )
The Ultimate weapon course (Create Sniper with texture and animation) Blender 3.4 and Substance painter
*What you'll learn :
1-Use Blender and understand it's interface
2-Modeling any weapon you want
3-Blender 3.4 Modeling Tools
4-UV map and unwrap your models
5-Create an asset ready to be imported into a game engine
6-Rigging and Animation in blender
7-Make awesome, AAA game assets by utilizing just the right tools and techniques of the software that you need.
*Requirements :
1-Knowing the basics of Blender is a plus but not required
2-Good knowledge of the computer tool
3-The software versions we are using are Blender 3.4 , UE 5.1 , substance painter 2021
4-The computer must match the hardware requirements described on the "Requirements" link of the blender website.
*Description:
In this training we will discover the process of creating science fiction assets. We will take as example the creation of a sniper for video game.
This training will allow you to discover a complete workflow and discover features of both software.
This training is divided into 7 chapters that will follow the process of creating the basic forms to texturing and importing into a game engine.
*Who this course is for:
Anyone who would like to learn how to model, texture, and Rigg and animation , Substance Painter, and Blender.
and sell models
*Who this course is for:
1-Beginners
2-Artists who want to learn to bring their assets alive.
3-Game Developers who wish to expand their Skill Set.
4-This course is geared to anyone who wants to learn how to use Blender as well as intermediate 3D modeling, texturing, rendering, and exporting techniques
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