Texel Density Modifier - Blender Geometry Nodes

by Daniel Phillips in Modifier Setups


How to Use

Select a mesh and add a "Geometry Nodes" modifier.


Select "DP_Texel_Density_1.1". Set the texture size, the texel density and the UV map name.




If you check the "apply modifiers" checkbox when exporting to fbx then you can export with texel density without having to apply your modifiers.



Asset Library

If you use the asset library you can find it under the "Enno/uv" folder.



If you're looking for a texel density addon I recommend Texel Density Checker. If you would like to know more about texel density check out this article by Timothy Dries.

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Published over 1 year ago
Software Version 4.0, 3.6, 3.5
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