Tentacle Animation System
Tentacle animation system with two types of rigĀ
Includes pre-animated and textured tentacle mesh. Very easy to use, and optimized topology improves performance in game engines and animations.
Includes an armature as well as a curve-based animation system.
Armature contains 18 bones, labeled in ascending order and weight painted smoothly. Each bone contains four bendy-bone segments for smooth curves.
The mesh contains 5,457 vertices, and is subdivision-ready. Model has clean topology and a non-overlapping UV map.
Includes 4K PBR textures:
- Color
- Normal
- Reflect
- Metalness
- AO
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