Blender 2.8 For Beginners - Sword Creation

by Yojigraphics in Training


All source files and assets packs are included into zip folders.  This training is 8 hours long.


Content:


Chapter 1 Lowpoly model creation

1.0-Introduction-Blender 2.8 overview

1.1-Adding reference images    

1.2-Grip modeling        

1.3-Blade modeling    

1.4-Guard modeling

Chapter 2 High Poly model creation

2.1-Adding details in edit mode 1 the grip

2.2-Adding details in edit mode 2 the blade

2.3-Adding details in edit mode 3 the guard

2.4-Grip's strap creation     

2.5-Adding details in sculpt mode 1 the guard

2.6-Adding details in sculpt mode 2 the grip

2.7-Adding details in sculpt mode 3 the blade and the strap

Chapter 3 UV Mapping

3.1-Unwrap the low poly model

3.2-UV Islands edition

   

Chapter 4 Baking textures

4.1-Baking the normal map

4.2-Baking ambient occlusion map

4.3-Baking cavity map

4.4-Baking color map base

Chapitre 5 Texture paint

5.1-Adding details on cutting edge

5.2-Adding details on the grip

5.3-Adding patterns on the blade

5.4-Fixing baking problems


Chapitre 6 model presentation

6.1-Shader creation

6.2-Render image with cycles

6.3-Render image with eevee

6.4-Turnaround animation



Chapitre 7 Export the model

7.1-Export .obj file

7.2-Import in Sketchfab

7.3-Import dans Unity


Chapitre 8 Bonus Texturing avec Substance painter

8.1-Import the model

8.2-Layer system overview

8.3-Layer system management with brush

8.4-Layer system management with polygon fill

8.5-Layer system management with stencil

8.6-Export texture set and render in Blender

$40

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Details
Dev Fund Contributor
Published almost 6 years ago
Software Version 2.8
License GPL
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training asset sword unity Blender 2.8 blender sketchfab substance 2.8