Sverchok Spider Web Generator
Sverchok Spider web Generator
Functionality
This is sverchok's programmed node group asset for generating spider web structures
Inputs
Input |
Description |
Overall contour |
Control outer contour shape: Number of polygons, Position random offset strength, Center position random offset strength, Position random seed, Contour bump strength, Contour accuracy, Additional offset per polygon point (the number of lists should be set equal to the number of polygons) |
Sticking point range |
Polygon top blank range: Radius setting, Precision control, Radius offset strength. |
screw |
Spiral structure control: Radius, Number of turns, Screw accuracy, Noise random seed, Random intensity of noise, Helix randomly missing seeds, Spiral random missing quantity control, Spiral density control (Y-axis is shrinkage strength and x-axis is spiral position mapping) |
radial |
Central ray control: Number of rays, Ray offset seed, Maximum offset value, Ray accuracy |
Outputs
Data: vertices, edges, weight
Examples
Video link: https://youtu.be/4SGYEKRGQbg
The corresponding file is packages in the product
Notice:
1.Please install Sverchok first in Blender
2.download link:https://github.com/nortikin/sverchok/releases
3.Sverchok Quickstart - 1 Basic Introduction :https://youtu.be/y3Pi9Pe9G2U
Use process:
1. Adjust the movement, rotation and scaling of the plane
2. Adjust the parameters in the sverchok node
3. After adjusting to the proper shape, copy the initial object and start playing the simulated cloth
updata-0.1-2022.10.30
1.Bind the matrix information of another plane object with geometric nodes, and mesh the lines