Surface Collection - Procedural Planet
It's a Space Station
This project includes 2 procedural shaders based on a planet's surface and its atmosphere.
They are designed to be applied to any surface, and can be scaled infinitely.
Designed to be completely customizable, the surface properties can easily be changed from the top-level group node.
The compositing setup can be disabled by unchecking the 'use nodes' box in the compositing panel.
The project is designed to be used from the downloaded file, but can be appended and used in other files.
To import the shaders and/or objects, from within your desired project:
Click on file -> append
Navigate to StylisedPlanet.blend
Select nodetree , material or object to import
Append, and enjoy
This project is designed for Eevee and WILL NOT work in Cycles.