Surface Collection - Forest Settlement
If a tree falls in the woods and no one heard it, yes it did still fall.
This pack includes 10 procedural shaders based on a stone-built forest settlement found in South Africa.
They are designed to be applied to any surface, and can be scaled infinitely.
Designed to be completely customizable, the surface properties can easily be changed from the top-level group node.
To import the shaders, from within your desired project:
Click on file -> append
Navigate to ForestMaterials.blend
Select nodetree or material to import
Append, and enjoy
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3d-texture blender procedural Bake PBR shader nodes game-design blender pbr textures forest 3d shader