Superhero Web-Swinging Tutorial + Assets
Note: Assets are built for Blender 2.79.7! To use in other versions, remove the 'Displacement' node from each material. (Blender 2.79.7 is available here: https://builder.blender.org/download/)
Spider-Hero 3D Model:
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Rigging
- To access Rigify controls (Inverse Kinematics, etc), copy the "rig ID" from the rig's object data tab. Open text editor & paste the rig ID into "rig_id = ________". Controls are now available by pressing "N" in the 3D viewport.
- Inverse Kinematics: By default, the rig is set up so that the hands and feet will follow separate controllers. To link them back to the armature, change their "IK_FK" in the Rigify controls.
Swinging Tutorial Index
- Set-up
- 0:07 - Setting up the scene
- 1:40 - Setting up the rig for animation
- 4:43 - Creating a camera path
- Animating the swinging scene
- 7:20 - General animation
- 13:36 - Detailed animations
- 15:50 - Animating fingers
- 17:30 - Adding randomized animation
- 19:20 - Adding webs
- Lighting/Rendering
- 21:56 - Adding an HDRi
- 23:20 - Render settings