Super Parallax

by samwarren in Addons


Item Rating

This item has an average rating of 5 from 6 ratings by the community.

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  • Matteo
    about 2 years ago

    After waiting for ages for Parallax Occlusion Mapping to officially come to Blender, this is the best next thing. With the textures I've tried it on, it worked great, I recommend it!

    • Sam Warren

      about 2 years ago

      Thanks Matteo!

  • Jaidyn
    about 3 years ago

    Thank you so much for making this addon! It's been very useful for a lot of my projects. One thing I was wondering is if you can set the quality of the displacement higher than 128.

    • Sam Warren

      about 3 years ago

      Thanks for the review Jaidyn!
      I capped the quality at 128 to prevent crashes, however, if you'd like to try a higher value please message me via the 'Ask a Question' form and I can show you how.

  • lume
    about 3 years ago

    Really cool and useful add-on

  • Christine
    about 4 years ago

    It worked just as I wanted it to, it saves me making 3D meshes out of depth maps to get the same result I wanted. Now I can just use this shader with import images as planes. Saves a lot of time :-) https://twitter.com/thimblefolio/status/1297652779184513025

    • Sam Warren

      about 4 years ago

      Thanks Christine, glad you like it!

  • Ilias
    over 4 years ago

    An mind blowing shader! its impressive how fast it could be rendered both in EEVEE and Cycles, such detail and depth on a single face plane , will blow your eyes. Also Sam Warren helped me greatly with every troubleshooting I had till I get it work proper at both engines. Thanks for this Amazing product and keep it up!

  • lucas pedrajas
    over 4 years ago

    hello thanks for the add-on , the edge clipping works great , and the procedural textures / maps like nnoise and musgrave render like expected , the only thing is that it´s very slow with procedural textures, why is that and how can it be improved ?

    • Sam Warren

      over 4 years ago

      Hey Lucas, thanks for the review :)

      I replied to your message and sent a blend file which reduces the performance issues.

      Procedural textures are very slow compared to image textures since they're recomputed at every shading event. In general, you can speed them up by changing them from 3D to 2D and it should make a large performance difference.

      There are a few other things you could do which I sent in the message.

      Hope this helps!

      Sam

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Sales 300+
Customer Ratings 6
Average Rating
Dev Fund Contributor
Published over 4 years ago
Blender Version 2.8, 2.81, 2.82, 2.83, 2.9, 2.91, 2.92, 2.93, 3.0, 3.1, 3.2, 3.3, 3.4, 3.5, 3.6
Length 0
License Royalty Free
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