Stylized Hand-Painted Tree Generator
Stylized TreeGen for Blender
Create beautiful, stylized trees with ease using the Stylized TreeGen for Blender. This Geometry Nodes project allows you to control the distribution, amount, and materials of individual branches and leaves, providing you with great control and flexibility to design a stylized, hand-painted tree. The documentation guides you through texture baking and preparing for export, so you'll have your models out in a game engine in no time.
Key Features:
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Geometry Node Modifier VRIO_TreeGen:
- Controls the distribution and amount of branches and leaves.
- Adjust trunk and leaf materials and the trunk modifiers
- Project includes 3x leaf textures and 3x procedural trunk materials.
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BranchGen Modifiers:
- Each branch is created with its own modifier, allowing for further customization of your tree.
- Branch collections are divided into top and bottom sections, with random sampling for variety.
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Leaf Objects:
- Includes four unique leaf objects, divided into top and bottom sections, with additional detail objects for customization.
- Leaf size and appearance can be adjusted by editing the objects directly or scaling within the VRIO_TreeGen.
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Customizable Textures:
- Edit leaf textures externally to create your own unique leaves while maintaining consistent positioning and scale.
- Procedural trunk materials can be baked to a UV map for use in game engines like Unreal and Unity.
Contact & Support:
For any questions or support, contact Veera at veera@vrio.fi
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