Studies About The Glass

by Jonathan Ramos in Training


This booklet is the result of several experiments, which have been organized and simplified so that the reader can benefit from this information in a didactic manner and serve as an aid when dealing with glass in CG.

Content

  • Creating the Glass
  • Default Glass Shader for Cycles/EEVEE
  • Glass BSDF or Principled BSDF?
  • How to Prepare Your Scene
  • Modeling Tips
  • How to Simulate Caustic
  • Stained Glass
  • Index of Refraction
  • Dispersion
  • Mirror
  • Shadows on the Ground
  • Rust
  • Black Spots Inside the Glass
  • Surface Imperfections
  • Molded Glass
  • Distortions in the Reflection
  • Light Paths

Update (September, 2024)

  1. I have included the original blend file that generated the cover of this e-book with and a few render tests.
  2. Added the PT-BR version.

$7.90

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Details
Sales 10+
Dev Fund Contributor
Published 8 months ago
Software Version 4.2, 4.1, 4.0, 3.0
License Royalty Free