Star Wars Imperial Tie Interceptor
Detailed model of a Star Wars original trilogy era Imperial TIE Interceptor.
Geometry and Rigging
The model consists of 280,165 vertices / 271,154 faces, divided between five meshes - main fuselage, wings, pilot, windows and exhausts - parented to an empty.
Materials and Textures
The model is fully unwrapped with non-overlapping UV maps and comes with three primary PBR materials - the fuselage, the wings and the pilot. Each material comes with a base colour, ambient occlusion, metallic, roughness and normal map, the fuselage material also has an emission map for the internal control panel lights. The windows have a basic glass material and the exhausts a simple emission material. The pilot textures are 2k while the other textures are all 4k.
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4k vehicle starwars tie-interceptor color map roughness-map ao-map metallic-map PBR star wars normal map colour-map bcon22 emission-map imperial