Spinosaurus

by Telergy Studio in Models


It was made using ZBrush and Blender and textured in Substance Painter. Down here you'll find the technical details of it.

Geometry:

  • Vertices: 43828
  • Edges: 87266
  • Faces: 43634
  • Triangles: 87168

Textures:

  • 8K maps
  • Albedo
  • Ambient Occlusion
  • Roughness
  • Specular
  • SSS
  • Normal Map

Rig:

  • Bones grouped and coloured
  • Separated in Layers
  • Layers visibility panel script

This model was designed to work on any major game engine.

Got any question or suggestion? Send us a message or leave a coment.

Published 3 months ago
Blender Version 4.0
Render Engine Used Cycles
Misc Data Uvs-Unwrapped, Manifold-Mesh, Rigged, Normal-Mapped, Textured
License Royalty Free
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