Speaker Overhaul - Automated Sound Design

by Inlet in Addons




Default Speaker

Speaker - The speaker is used to play sound in the 3D environment. After adding and selecting the Speaker you will be given different settings that are in its Properties.
Open - Choose what sound you’d like to add to the speaker.
CacheCaches sounds for faster playbacks. The longer the sound, memory it’d take. Use mainly for often-used sounds.
Mono The sound will only play on one channel. This can negatively impact a sounds with Stereo composition.
Volume - How loud the sound is.
Pitch Used to make the sound deeper or higher. Useful for adding variation to a sound.
Playback time - You have to open the NLA Editor and add Sound strips that can target when the sound should play once or multiple times.

Distance
Volume - Minimum/MaximumIf the speaker is closer or further, the distance-based volume will not play louder or lower than the max/min volumes.
Attenuation - How much the distance affects the volume.
Distance MaximumIf the speaker is further than this set distance then this distance is used to calculate the distance-based volume.
Cone The cone is situated on top of the speaker with a full 360 degree angle. The cone has an inner cone with max volume and an outer cone which’s volume is controlled by the Outer volume.
Angle OuterControl the angle of the outer cone. Outside the cone, the volume is equal to the Outer volume.
Inner - Control the angle of the inner cone. The volume is maxed inside the cone.
Volume Outer Controls the volume outside of outer cone.


Universal Settings

Clear Scene Speakers - Deletes all speakers from the scene.
Generate Generates a Speaker or refreshes new parameters on an already existing speaker. Any new change to an existing Speaker’s parameters has to be implemented by using the Generate button upon the selected speaker in the list.
Clear Deletes the selected speaker in the list.
List ActionsUse the + to add an empty index for creating a speaker via the Generate button. Use the – to remove any selected index from the list. Up arrow moves a selected index up. Down arrow mvoes a selected index down.
Toggle SoloPlay only that selected speaker, no matter how many more are active.
Random Randomly plays the selected index on the same frame as another index. For this to work the indexes must be on the same frame.
Mute Mutes the selected sound.
Open Choose what sound you’d like to add to the speaker.
Frame Select which frame the sound will play at.
Offset Based on the selected Frame, have the sound play earlier or later.
Override Defaults Override the speaker information set in the Master Defaults


World Speaker

Looping - If enabled, this sound will trigger multiple times
Loops GapAfter how many frames the sound repeats, starting from the first frame it triggers.
Loop Count How many times the sound should loop. If '0', it will loop through until the End frame
Random OffsetBased on the selected Frame, have the sound play earlier or later.


Motion Speaker

Duration - How long the sound effects lasts for in frames. Any audio after this point will be muted. This is used when calculating the 'fading out
Location Change in X, Y, Z location  drives the audio.
Rotation Change in X, Y, Z rotation  drives the audio.
Scale Change in X, Y, Z scale  drives the audio.
Drive VolumeThe transform velocity affects the volume of the sound
Drive PitchThe transform velocity affects the pitch of the sound

Range
Max VolumeThe volume of this sound when the velocity is at maximum.\nWhen 'Drive Volume' is disabled, this sets the volume of the audio
Min Volume The volume of this sound when the velocity is at zero
Max PitchThe pitch of this sound when the velocity is at maximum.\nWhen 'Drive Pitch' is disabled, this sets the pitch of the audio
Min PitchThe pitch of this sound when the velocity is at zero
Max Velocity CapThe fastest velocity handled: anything faster is handled as 100%
Min Velocity CapThe slowest velocity handled: anything slower is handled as 0%
  • Includes Motion, Animation and World Speaker script.

    $39.92
  • Includes the Animation Speaker script for use in the NLA section.

    $19.98
  • Includes the Motion Speaker for sound generation from object movement.

    $19.98
  • Includes the World Speaker script.

    $13.21
$39.92

Have questions before purchasing?
Login to message

Details
Sales 20+
Dev Fund Contributor
Published over 2 years ago
Software Version 4.0, 3.6, 3.5, 3.4, 3.3, 3.2, 3.1, 3.0, 2.93, 2.83
License GPL
Discover more products like this

audio ambiance Music speakers speaker sound advanced noise