Slimy Monster Donut With Teeth And Eye-Tracking
Simple "Slimy Monster Donut With Teeth And Eye-Tracking"
* Made out of two "real"" simple-meshed objects for the "bread" and the "icing"
* Adjustable geometry-nodes-modifier for eyeball-placement, -rotation or -tracking
* Empty-objects for handling eye-tracking and mouth-open- and -closing (using geometry nodes modifier and objects contraints)
* Easy adjustable procedual materials
* Real-World-Sizes, ~12 cm width, ~3 cm height
ZIP-file includes:
* .blend-file
* Collection with "Slimy Monster Donut"
* Simple camera-scene-setup with ground-plate and lighting
* Ready to render in Cycles and EEVEE.
How to use:
* Use Blender to open .blend-file. Hit F12 to render image.
* Use Blender to append (F4) donut to your scene. F4 -> .blend-file -> Collection -> "Slimy Monster Donut"
* Use empty-objects to move the donut, open/close the mouth, rotate the eyes or track an object
* Blender-Version: Tested 4.0.2 down to 3.5, but earlier version might work too
Fazit usage
Using ... simple meshed objects, adjustable geometry-nodes modifier, adjustable procedual materials, objects constraints.