Simple Sky

by Paulo in Surfacing


The world sky affects the scene lighting too much and the default sky texture is not that fexible. I created this simple shader to make it easier for you to take care of your scene lighting, be it indoors or outdoors, in Cycles or Eevee.


* The banding in the gifs is caused by the compression. Please consider the gallery images as reference.


Set the amount of clouds in the sky


Full control over colors to let you adjust the ideal lighting for each scene



Support for HDRIs and individual lighting strength settings for the objects and the sky, allowing to keep the sky darker and preserve the illumination of the scene



You can animate the clouds movement. By default the movement automatically syncs with the current frame, so you just have to set the speed



Please, read the documentation for more details.


Check out Semi Procedural Bridge: https://blendermarket.com/products/semi-procedural-bridge

Sales 60+
Customer Ratings 1
Average Rating
Dev Fund Contributor
Published over 2 years ago
Blender Version 3.6, 4.0
Render Engine Used Cycles, Eevee
License Royalty Free
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