Simple Sky
The world sky affects the scene lighting too much and the default sky texture is not that fexible. I created this simple shader to make it easier for you to take care of your scene lighting, be it indoors or outdoors, in Cycles or Eevee.
* The banding in the gifs is caused by the compression. Please consider the gallery images as reference.
Set the amount of clouds in the sky
Full control over colors to let you adjust the ideal lighting for each scene
Support for HDRIs and individual lighting strength settings for the objects and the sky, allowing to keep the sky darker and preserve the illumination of the scene
You can animate the clouds movement. By default the movement automatically syncs with the current frame, so you just have to set the speed
Please, read the documentation for more details.
Check out Semi Procedural Bridge: https://blendermarket.com/products/semi-procedural-bridge
Sales | 60+ |
Customer Ratings | 1 |
Average Rating | |
Dev Fund Contributor | |
Published | over 2 years ago |
Blender Version | 3.6, 4.0 |
Render Engine Used | Cycles, Eevee |
License | Royalty Free |
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