Silver Gold Platinum Pewter Material Pack (Eevee+Cycles)
Material "ChrisP Silver"
- Vector ... for your custom texture-mappings
- Variation Scale ... adjust the scale of the procedural variations in color and roughness to fit your model/scene
- Saturation ... fine tune the silver color saturation
- Fresnel ... adjust the dark reflections on shiny silver surfaces
- Roughness ... set the overall roughness of the surface
- Patina Map ... texture map or vertex colors for black patina
- Normal ... for your custom normal/bump maps
Material "ChrisP Gold"
- Vector ... for your custom texture-mappings
- Rose Gold ... adjust between yellow and rose gold
- Variation Scale ... adjust the scale of the procedural variations in color and roughness to fit your model/scene
- Saturation ... reduce the saturation to create white-gold
- Roughness ... set the overall roughness of the surface
- Normal ... for your custom normal/bump maps
Material "ChrisP Platinum"
- Vector ... for your custom texture-mappings
- Variation Scale ... adjust the scale of the procedural variations in color and roughness to fit your model/scene
- Saturation ... fine tune the platinum color saturation
- Roughness ... set the overall roughness of the surface
- Dirt Map ... define where "dirt inclusions" should be shown
- Normal ... for your custom normal/bump maps
Material "ChrisP Pewter"
- Color Age ... adjust this from a gray/silver to a more pinkish color as pewter ages
- Variation Vector ... customize the color/roughness variations
- Roughness ... set the overall roughness of the surface
- Brushed Amount ... how much brushed effect do you want
- Brushed Vector ... to define the brushed effect scale and direction
- Patina Map ... texture map or vertex colors for dark patina
- Pitted Amount ... how pronounced the pitted effect should be
- Pitted Vector ... to define the pitted effect and scale
- Normal ... for your custom normal/bump maps