Man Shoes -- Optimized For Animation
Sneakers
|| MAIN ||
Originally created with Blender
This Model is optimized for rigging and animation, it is created with only one mesh: the threads are connected to the rest of the sneakers to avoid strange results in animation and to make it a lot easier when rigging
The mesh totals represent the model without subdivisions
Polygons/Vertices: 2,960 / 2,981
|| SPECS ||
This model has a clean geometry based on loops and 'only' quads
The model can be subdivided according to your needs, subdivision surface methods like Meshsmooth are perfectly working
The Preview image is rendered using the Cycles rendering engine
No third-party renderer or plug-ins needed