Shield V6
Project Shield V6 is made in Blender 3.12, then textured and rendered in Cycles render.
Textures are baked, has baked normal map, AO map and roughness map.
Project is tested in Unity Game Engine with baked textures.
Resolution of all baked textures is 2048x2048.
Project is UV-Unwrapped and UV-Mapped.
Project in Shield V6 FBX, OBJ file formats does not including any cameras or lightings and it is Game Ready.
I added other blend. file format too for your own editing in 3D software.
I added all renders too.
Vectors are downloaded from raw pixel website and are public domain too....
Some of them i made by myself...
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File formats:
FBX, OBJ, MTL, BLEND
Textures are downloaded from CC0 Textures website which are public domain and added into a ZIP file.
Geometry:
Shield V6:
Verts: 1,027
Faces: 799
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Project has applied Rotation, scale and Normals are flipped outside.
Thank you and don't forget to visit my gallery for more models.
Please Rate :)
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