Sci-Fi Underarmour - Game Ready Asset
Game-Ready Sci-Fi themed Underarmour - designed to be worn by the player character as an 'out-of-armour' uniform/alternative.
These two assets were originally designed as part of the Player Character's outfit for a since-cancelled AAA title. Careful attention was taken to ensure the polycount and UV layout were compatible with most software in our pipeline - primarily focused on an Unreal Engine end product.
Highlights of these assets:
- Originally part of an approved AAA pipeline.
- Game Ready (demonstration video linked below)
- Rare access to AAA asset(s) without IP-conflic concerns.
- Simplified UV mapping - 1 UV Map for each asset.
- Fewer than 20k vertices total.
Additionally, for Unreal Engine users, I will be making the rigged versions available via the Unreal Marketplace in the near future.
**The goal with making these assets available for purchase is to salvage some of the time and money spent on developing these (and other) assets for a game that will never see the light of day. More assets will likely be following suit.
Recommendations:
- The meeting of the upper and lower assets are not perfect in these static versions, so a belt is a fantastic quick fix if it bothers you. Alternatively, some simple vertex tweaking should solve that very quickly.
- The design was very specific to the aesthetic of the game, so feel free to chop and change both the assets and the materials where needed!
Links:
Animation Test of Rigged Assets:
Sketchfab Links:
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